Year 9, Day 218 (Aurora Crew Vehicle Mk7 First Launch to Kerbin Spaceport!)

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Malcolm, Gillian, and Shepely launch in the upgraded Mk7 Aurora Crew Vehicle, heading to the Kerbin Spaceport!

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The new crew will be the first to crew the massive new Kerbin Spaceport – itself destined for an expansion in mere weeks!

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Alright, climbing to a 178km orbit!  That should make a rendezvous a little faster!

-Malcolm

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After the service bay doors open, the solar panels safely deploy!  screenshot152.png

Launching to a higher orbit, then starting the rendezvous seemed to payoff!  In no time at all the ACV has arrived at Kerbin Spaceport!

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Malcolm carefully maneuvers the ACV closer and closer to the station…

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Success!  Crew has arrived for the first time at Kerbin Spaceport!

3 thoughts on “Year 9, Day 218 (Aurora Crew Vehicle Mk7 First Launch to Kerbin Spaceport!)

    • Hi, sorry I’ve been meaning to post a list of the mods I use, but haven’t gotten around to it.

      Here’s a short list…

      First, I’m running an older version of KSP, 122.

      Several of the mods I’m using have been self modified by me in part, for my use.

      The most obvious graphical change I think is

      VenStock Revamp – I think it makes the parts look a LOT better, and more compatible with many of the other mod parts (like Near Future, etc.)

      The others, from my Mod folder:

      Filter Extensions
      Toolbar
      B9 Part Switch
      Environmental Visual Enhancements
      Coherent Contracts
      Community Resource Pack
      Community Tech Tree
      Contract Configurator
      Contract Packs (Exploration Plus)
      Distant Object Enhancement
      Extraplanetary Launchpads
      Firespitter
      In Flight Flag Switcher
      KIS
      KAS
      Kopernicus (with Outer Planets)
      MechJeb
      KVV
      Elements from the MarkIVSystem
      Mk3 Expansion (elements of it)
      Monthly Budgets
      Near Future Solar, Propulsion, Electrical, Construction, Solar, Spacecraft
      Nebula Decals
      NRAP
      OPM
      PortraitStats
      PreciseNode
      RCSBuildAid
      SCANsat
      Scatterer
      StageRecovery
      StationScience
      Texture Replacer
      ThunderAerospace
      Trajectories
      Kerbal AlarmClock
      TweakScale
      Waypoint Manager

      I hope that’s of some use to you! Again I’m using an out of date install of the game, it runs great for me but this is a lot of mods, and I may have missed one or two.

      Let me know if there’s a particular part you saw you like and I’ll try to track it down for you! Thanks for reading and hope you enjoy 🙂

      -SayburStuff

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